![]() Tax Collection casts in this game now increases Call to Arms base bonus (This bonus will boost the other Warcry effect. Good: Grants one maximum castable Call to Arms tier per ascension and removes one ascension penalty from Call to Arms. Requirement: Cast 150 Tax Collections in less than 5 seconds.Įffect: Tax Collection also finds 30 seconds worth of Faction Coins.Įffect: Increase the production of all buildings based on the amount of buildings you own.įormula: ((25 + 0.3 * x) ^ 0.975)%, where x is your Buildings Owned (This Game) stat.Ĭall to Arms gains additional effects based on your alignments, scaling off your Call to Arms strength. (t * min(1, m * d / (n * c ^ 1.5))), where t is offline time, m is offline Mana Regeneration, d is spell duration, c is the spell's base mana cost (of tier 1), and n is number of spells set to autocast (not counting Tax Collection).Įffect: Instantly gain 30 seconds worth of coin production from buildings and assistants. Offline Activity Time Gain Formula: (Requires Masterful Autocast) Instead, a generic non-specific spell will increase your "Spell Casts" entry in the stats. While offline: Spells set on autocasting will gain "Active Time", but no spell will actually be cast. ![]() More information on Spell Tiers can be found here. In later stages of the game you unlock more spells and spells can also have additional tiers. ![]() Like for upgrades, these choices can make a crucial difference for your game progress. The trick to use spells efficiently relies on finding the best setting: Which spell combination to cast, at what timing, with which automatic-casting tool, and where to set the contingency arrow. Different aspects of the spells can also be used in other upgrades (while a spell is active, the number of spell casts, based on mana produced, etc.). Their duration, mana cost and effect bonus can be altered by getting specific Faction, Heritage, Challenge, or Research upgrades. They require mana to be cast and only work while playing online. Spells are an active component of the game mechanics that boost production.
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